
In The Limbo by HengokuStudio is a story that begins in the year 2041, when all humans have become female (including futanari). You visit the notorious crime city “Limbo” for money and fame. In this city where conspiracy desires swirl and gang organizations and dark corporations fight for territory, you become a rootless person who does not belong to any faction and start to rise from petty criminal business…
v0.93
Weapons & Equipment
Added Weapons:
PL-22 (.22 caliber pistol) – Inferior in power and range, but advantageous in recoil and cost. Certain barrels allow visibility when silenced.
Flamethrower (Wex) – Job-specific; fires short-range, high-powered projectiles in rapid succession.
A job that uses this special item has been added, with performance adjustments for large-scale destruction.
Detuned version can be crafted at the workbench.
LMG (M249) – AR-like performance with increased ammo capacity in exchange for reduced damage.
Added some other weapon mods
Added a shield:
Can be used with pistols, rifles, and melee weapons.
When used with weapons other than pistols, shooting accuracy decreases and shield protection is lost during reloading.
Other small left-hand equippable items were added.
Character Movement & Combat
Added crawling state:
Replaces the existing dodge roll (left/right avoidance).
When stationary or ADS: prone.
When moving: diving + prone for avoidance.
Added special kill motions:
Molotov cocktail kill animation
Machete kill motion
Added kick and shield bash:
Kicks: Usable with any weapon. Large recovery gap and high stamina cost. Knocks opponents back.
Useful to compensate for weakened gun stock attacks.
Shield Bash: Replaces melee attacks when a shield is equipped (weaker than gun stock).
Combat Mechanics
Added grenade cover detection:
Grenade damage now depends not just on distance but also on whether there is obstruction. If blocked, no damage is dealt.
World & Items
Loot Spawning:
Spawn low-value items (e.g., medicines) into the world.
Spawn root NPCs and containers (including killed NPCs) with loot items.
Spawn inside car trunks, open storage spaces, etc.
Space added to store defeated enemies in trunks and refrigerators (fridges also work as furniture).
3D Item Preview Function:
Items can be previewed in 3D models from the inventory screen.
Weapons show applied MODs.
Clothing and MODs viewable individually.
UI & Gameplay Features
Added new UI elements:
Display archives by type
Circular menu
Enables detailed operations like specifying sex positions, toggling attachments, etc.
Added OP (Opening cinematic/scene)
User-Created Textures:
Load and use custom face/body textures and makeup.
IK (Inverse Kinematics):
Added IK for reloading
IK now holds magazines according to motion (e.g., for long mags)
Extract, and run the game.